CS6620 Final

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[edit] Final Assignment

[edit] Ambient Occlusion

  • I implemented Ambient Occlusion. Here is an example image with very simple geometry because it is VERY slow. When a ray hits the surface it sends out rays in a hemisphere to test for other objects near by. This is really slow especially with complicated geometry.

Image:aoballs.png


[edit] Creative Image

  • I call this image Red vs. blue... and yes Red wins. I plan to test Ambient occlusion on this scene when I have more cpu time.
  • Here is a small version of the Image

Image:finalm.png


  • Full Size Image

Image:final.png


  • Code

Media:final.zip

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