CS6620 Final
From Dangerski
[edit] Final Assignment
[edit] Ambient Occlusion
- I implemented Ambient Occlusion. Here is an example image with very simple geometry because it is VERY slow. When a ray hits the surface it sends out rays in a hemisphere to test for other objects near by. This is really slow especially with complicated geometry.
[edit] Creative Image
- I call this image Red vs. blue... and yes Red wins. I plan to test Ambient occlusion on this scene when I have more cpu time.
- Here is a small version of the Image
- Full Size Image
- Code



